Modeling Reality with Virtual Words


Modeling Reality with Virtual Worlds
Human beings are visual creatures and hence visual technology has been a viable area of technological advancement in the recent years. This has led to the emergence of creation of Virtual Worlds to model reality. The creation of Virtual world has led to enhancement of accomplishment of various tasks that humans cannot achieve because of physical laws limitation. For instance, Virtual Worlds can be used in Military, Academia, Medical Field, Movie and Entertainment (THCBMedia, 2008). It can be used to travel to places we have never been and give us a feel of the place. Hence, Virtual World Technology uses computers to simulate real world environments thereby creating a virtual reality experience. However, Virtual Worlds have pros and cons and below they are outlined:-
Pros
 Socializing
Virtual world offers an opportunity for people to virtually meet new people such as Dwight Shelford in ‘The Office’ and also socialize with them other than just play games (THCBMedia, 2008).  For instance, in the ‘Second Life’ Clip, it is clear that virtual world enhances socializing with people that would otherwise be almost impossible to meet and interact with in real life (THCBMedia, 2008). As such, through this socialization relationships are forged and people are able to even help each achieve simple tasks in life such as creating resume.
Medical field
It is possible to analyze people’s data on Health because of the computerization of medical records as such it easy to track and study of diseases. In the class YouTube clip about ‘The Office’, we get to meet Dwight Shelford who has extraordinary abilities though in the Virtual World. He can look at anyone’s psychiatric and surgery records among other things (Funky, 2007).
Military
In the military Virtual World technology has been very key especially in not only training new soldiers but also creating simulations that can be used to explore new horizons of military activity (Lynch, 2018).
Gaming and Entertainment
This is one of the areas that Virtual World Technology has enhanced experiences beyond images. VIrtual World technology through Augmented reality turns fantasy into reality. A good example is the Apple AR games, where you can get the characters of the game to the floor of the real environment.
Cons
Little Flexibility
As much as Virtual world allows for interaction the scope of this interaction is limited as would be the case in the real world. In the Real world we can ask questions and have them answered and even make suggestions (Lynch, 2018).
Addiction to the virtual world
It possible to get addicted to the virtual world and lose connections with the real world. For instance, since the games in the virtual world give a different and very interesting touch of virtual reality one could find themselves so glued to this and loosing real communication with real people that fosters real relationships; which are an integral part of life (Schechter, 2015).
Low Acuity
One of the challenges that virtual World suffers is graphical presentation low perceptual quality. This erodes the experience of virtual realism. Among the negative characteristics that pull back this technology include; legibility issues brought about by poor color resolutions, distorted perception of colors as well as limited contrast (Schechter, 2015).
How virtual Worlds shape creativity
The scope of how far virtual worlds can go is only limited to human imagination (Lynch, 2017). As such Virtual worlds are going to shape and sharpen creativity as experts in programing and computer simulation will seek to open up their imagination to the wide spectrum of application that this technology can be applied to. For instance, computer simulators are targeting the real estate industry to come up with simulations for housing structures. As such, one may be able to visualize a virtual reality simulation of the type of the house they would want in terms of architectural and completed structural designs way before they even have it constructed.
Future of Virtual World
Bright, cannot be a sufficient adjective to describe the future of Virtual World. There is so much that the technology holds for the future. For instance with virtual world it will be possible to not only travel into the future but also back into the History (Schechter, 2015). In academia, virtual world will be a powerful tool because students will be able to make visits to virtual places they have never before. Another, area in which the future of Virtual World is going be advanced, is the aspect of increasing the spectrum of sensories so as to appeal to other senses other than visual sense. Things will just get more physical.
Conclusion
In conclusion, Virtual Worlds, will revolutionize the way we view things, the places we have visited, communication and the relationships we have had and we are going to have in the future. There are pros and cons of this technology but certainly the cons do not outweigh the pros. As such, virtual worlds should continue to reveal virtual reality and make it more real.

























Reference
Draxtor, D. (2007). Another Day at SL Office. YouTube. Retrieved:  https://www.youtube.com/watch?v=U3d_fqDcN1s
Funky, M. (2007). The Office: Second Life is the same. YouTube. Retrieve: https://www.youtube.com/watch?v=U3d_fqDcN1s
Lynch, M. (2018). WHAT IS THE FUTURE OF VIRTUAL REALITY? The Tech Edvocate. Retrieved from: https://www.thetechedvocate.org/what-is-the-future-of-virtual-reality/
Schechter, S. (2015). What is Virtual Reality? [Definition and Examples]. Maxentlab. Retrieved from: https://www.marxentlabs.com/what-is-virtual-reality/
THCBMedia (2008). A Second Life on A second Life. YouTube. Retrieved from: https://www.youtube.com/watch?v=UV52WRXm1Cg



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